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Law of Project Momentum: TANGIBILITY

The most tangible effort or deliverable will receive the most attention. Example: A prototype will eclipse distract attention away from abstract strategic models. A theoretical hierarchy of UX deliverables by degree of team engagement Prototype Visual Design Wireframes Flows, Personas Design Models, Behavioral Models, Interaction Models Business Requirements

Rules of thumb

Rules of Thumb for Creative Collaboration

OpenEndedGroup is a trio of digital artists hailing from Chicago and New York comprised of Marc Downie, Shelley Eshkar, and Paul Kaiser. Their creative output frequently incorporates dance, music, installation and film to produce pioneering art within the digital realm. But it’s not the group’s creative works that I write about here. What truly got […]

Replace Your Pivot

“Pivot” appears to be the buzzword du jour among those attempting to launch the next innovative mobile app. The design and development cycle for mobile apps tends to be short, fast and aggressive. It’s not uncommon to change course (pivot) when a new competitor enters the scene. Often it’s the overlap of some “killer features” […]

photo courtesy of Lockheed Martin

mind profile: Kelly Johnson

This is the first in a series of profiles of leaders in collaborative design. Name: Kelly Johnson Dates: February 27, 1910 – December 21, 1990 Bio: Celebrated aeronautical engineer at Lockheed Martin for more than 40 years. Designed 40+ spy planes and is ranked 8th by Aviation Week’s “All-Time Top 100 Stars of Aerospace and […]

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story arc: Seeing is Believing

Here is another installment of noteworthy items I’ve come across over the course of the week. -Enjoy.   It’s still voodoo magic to me: A hard flip pretzel at 1000 fps I’m too busy interacting with the site to read the message: Apparently it’s about being responsible It makes sense when you consider the furniture lasts […]

story arc: May 20th

Here is the first in a new weekly installment of noteworthy items I’ve come across over the course of the week. I present them to you without much commentary and I leave it to you to consider a story arc among them. Enjoy. A fascinating way to experience a curated gift by your chosen luminary. […]

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THE WORD ON THE CURVE I look forward to the day when we look back on the early 00′s and laugh about the ridiculous blight websites put on the user experience. I’m talking about CAPTCHA. When it first appeared I thought it was a small but maybe necessary hurdle in my path to fill out […]

Netflix Jumps the Shark

Today Netflix announced a change to their pricing plan. No longer will they offer free streaming with their DVD plans. Streaming is now offered as it’s own plan. Nearly 23,000 people on Facebook voiced their dissatisfaction with this announcement today. It will certainly be interesting to see what the corporate reaction will be. I have […]

Just another article about agency reinvention

There are countless articles out there warning advertising agencies that they will need to change dramatically to stay relevant. There are nearly the same number of suggestions on how to fix them. I’m not about to offer a silver bullet here but I would like to point out two themes gaining some momentum. In two […]

The Third and The Seventh

A CGI artist, Alex Roman creates virtual experiences that are so rich and believable you’ll question what’s real in photography and video anymore. This appears to be his reel.